You just contradicted yourself. Steam accepts it. They just don’t want to actively enable it, so they have the kind of DRM that prevents using copied game files.
It is extremely unlikely that Steam are accepting of piracy. They may be negligent (maybe not investing enough into copy protection), but being even somewhat accepting would immediately tarnish their reputation with game publishers. Denuvo seems like more of a quick fix, not a real solution, that was put on after publishers started to lose patience. Even for their own self interest, they would be losing money on their own published games.
Wasn’t Gaben’s point in that statement that although piracy inevitably happens to some degree, the best way to mostly prevent it is to make a good service? That’s why Steam was such a success, as it made digitally licensed games easily accessible to PC gamers who were previously being screwed over by other platforms.
You just contradicted yourself. Steam accepts it. They just don’t want to actively enable it, so they have the kind of DRM that prevents using copied game files.
It is extremely unlikely that Steam are accepting of piracy. They may be negligent (maybe not investing enough into copy protection), but being even somewhat accepting would immediately tarnish their reputation with game publishers. Denuvo seems like more of a quick fix, not a real solution, that was put on after publishers started to lose patience. Even for their own self interest, they would be losing money on their own published games.
gaben has out right explained why trying to stop it is stupid, and he was objectively correct too.
Wasn’t Gaben’s point in that statement that although piracy inevitably happens to some degree, the best way to mostly prevent it is to make a good service? That’s why Steam was such a success, as it made digitally licensed games easily accessible to PC gamers who were previously being screwed over by other platforms.
Seems we have different definitions of accept in our minds.