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  • 20 Comments
Joined 2 years ago
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Cake day: July 10th, 2023

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  • Why you click on this if you do not want to participate?

    Because I find it odd to find reddit on my frontpage multiple days a week when I was glad to leave it and associated behavior behind.

    If you need the reddit falldown happen in the timespan of a tiktok video, this is up to you

    You’re not understanding at all, I don’t know how you interpreted my words to mean that I am merely impatient.










  • It is interesting to share the impression while watching together the Vesusvius erupting and sealing Pompeii and discussing its last chapter

    People said the same thing around the API changes, and it seems more like being bitterly obsessed with an ex. Would I love to see the downfall of any major social media site? Sure, but that’s different than being part of a community that is constantly discussing a website you used to go to.




  • but it makes no digetic sense. People in real life don’t do a squat mid-air if their only intention is to step up to a higher object.

    I kinda gotta disagree with this entire premise, it is very common to lift your legs up when trying to jump on something higher than your starting position.

    I don’t think a mantling system is a good drop-in replacement for crouch jumping. As you say, it simplifies the movement, meaning the player will no longer have the variety of “jump, without being able to land on higher surfaces” and “jump and be able to land on higher surfaces.” I think having that extra functionality is a benefit to purposeful player movement.

    It also means that they can connect other important game functionality to the Crouch button if that keybind just doesn’t do much for the intended gameplay.

    What other functionality could be tied to the crouch button that is mutually exclusive with crouch jumping? Like I get some games with more movement abilities would have double jumps and air dashes, but those movements are already pretty well accounted for with the jump button and sprint button.