I grew up playing Final Fantasy VII. I probably played it around 10-12 years old and again on ios a few years ago.
WOW! What a classic.
I decided to play the remake on my Steam Deck just ot revisit the game and see areas of the game reimagined.
They did a great job in this aspect, but overall I feel that the game has not been fun.
So far, it is just walking from place to place while having the occasional battle. 99% of the time you can mindlessly mash a button to find the battle.
The few boss battles that come up can be interesting and this is where you start to learn the mechanics as they are not needed up until this point.
But, there are many sections that are long for the sake of being long. Like making you walk slowly in certain situations, like walking up to 7th Heaven, or making you hold a button to interact with something when 99% of things just require you to press the button once.
My biggest disappointment in the game is that the gear I unlocked and leveled up, do not carry over to the next game. Once I learned this, I stopped caring. They really should have let you bring over your characters.
Anyway, I am near the end game now and will probably finish it since there is not much left, but I will not be playing other iterations of this game. I might just watch a speed-run or a “let’s play” to see the different areas.
I haven’t played it, but I’m bothered by Square Enix’s aversion to FF’s turn-based roots. What kind of ‘remake’ changes genre entirely?
It’s a modern game, nobody but people who played the original would play it if the combat stayed the same. There are many criticisms of the game, but the change in combat isn’t one of them.
Feels slightly hyperbolic. Atlus’s games are mostly turn based and seem to have sold in only somewhat worse numbers compared to FF7 remake (Persona 5 in particular). One series (Yakuza / Like a Dragon) even switched from action combat to turn based.
Anyway, I found the combat to be kind of forgettable and didn’t really add to the game, although I understand there have been improvements in the second game.
Why do you say that? Lots of other old games get remakes that don’t try to completely change genre. Just because a game is old doesn’t mean no one would play a faithful remake, that reasoning doesn’t make any sense.
Hell, SE themselves have done faithful remakes of games that are much older. Dragon Quest III HD just came out and I hear it’s been selling pretty damn well.
This is my biggest problem. I don’t like the real-time combat. When I originally played the demo of part one of the remake and discovered it was real-time combat, I went into the settings to change it to turn-based, only to discover there was no such setting. Stopped playing pretty soon after that.
It’s too bad, I wish they would have kept turn based as an option.
I would have loved that so much.